AI

Claude Code 2.1.121: Opus 4.7 finally uses its full 1M window
A quiet bug had Opus 4.7 autocompacting at 200K instead of 1M. 2.1.117 fixed it. Five releases, four memory leaks, and 150+ other changes since 2.1.116.

Claude Code 2.1.116: /resume is 67% faster and the binary went native
Since Opus 4.7, Claude Code shipped four releases – a native binary, a 67% /resume speedup, hardened sandboxing, and 60+ other changes. Here's the recap.

Claude Opus 4.7 and Claude Code 2.1.112: what actually changed
Claude Opus 4.7 hits 87.6% on SWE-bench Verified with a new xhigh effort level. Here's what's in Claude Code 2.1.112 and the past two weeks of releases.

Claude Code routines: automate your dev workflow without leaving your laptop open
Claude Code routines run on Anthropic's cloud infrastructure. Set up scheduled tasks, API triggers, and GitHub event handlers that work while your laptop is closed.

Why WoterClip won't get blocked by Anthropic (and Cline might)
Anthropic is blocking third-party AI coding tools from using Claude subscriptions. WoterClip is immune because it's a Claude Code plugin, not a platform.

How to audit your n8n workflows for security vulnerabilities
A practical security audit checklist for n8n workflows. Find exposed credentials, unsafe expressions, open webhooks, and vulnerable nodes before attackers do.

Anthropic's multi-agent code review: what it means for workflow automation
Anthropic launched a multi-agent AI code review system with parallel specialist agents. Here's why this architecture matters for anyone building workflow automation.

We vibe coded 10 classic arcade games with Claude Code
Pac-Man, Tetris, Space Invaders, and seven more – all rebuilt as browser games using Claude Code. No game engine. No boilerplate. Just prompts and a weekend.
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